Here is the development of our Mr. Balloonman.
I designed his features at first to be simple and yet still have a little bit of sophistication in his modest details. But simple as it seems, it wasn't so simple in the making.
My first attempt in forming and deforming subdivision sphere did not go well; I ended up with wrong torso-shape and un-balanced limbs proportion. To fix that mesh was quite difficult and would take too much time, so I put it away and started with new sphere.
The second try was more successful. I knew already the primary points in the sphere to be extruded, and his hands and feet were regularly shaped. The distance and height of the palm from the body was still wrong, but that can be easily fixed.
Here is the work in progress look:
Next is to put in details that would make him more 'human'; such as his foot could be tilted a bit to the side, his head drooped a little and his fingers should not be so symmetrically aligned between left and right. That should give him a natural impression.
For the surrounding, there will be a bottle of wine, boxes, pavement under him and a wall with grunge pattern. The lighting would be soft like the sun in the afternoon, with yellow tinge and dark patches in his right side.

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